Hail to the Context, Baby
On the 10th of June in the year 2011 the world witnessed the release of a videogame with probably one of the industry’s most remarkable background stories. Duke Nukem Forever (2011), the follow-up to the once massively popular game Duke Nukem 3D (1996), was officially announced in 1997 and has been in development for over fourteen years. The game became the victim of an ever-lasting soap opera with a leading role for a perfectionistic and hesitant production company (3D Realms) that was not able to meet its own high expectations. 3D Realms fell into bankruptcy, fought several lawsuits and was eventually forced to sell the rights to the franchise. Now, with the game finally released, reviews and articles of the game emerge rapidly across the Internet, in newspapers and game magazines. With such a remarkable history, game journalists almost automatically tend to place the game within a broader historical context. (more…)



